Added .NET: Implemented support for DisplayImageBuffer with IFrame->Subtype == Y16/RGB64
Fixed: Documentation for MediaStreamContainer.getAvailableMediaStreamContainerList
Fixed: Documentation for MediaStreamContainer.isUncompressedSupported
Fixed: Documentation for FrameQueueSink created with a function object
Fixed: Access violation when re-setting a device via ICImagingControl.Device property
Fixed .NET: Removed (unnecessary) depdency on System.Data
Fixed: Stackoverflow when using FrameQueueBufferImpl->Dispose (e.g. via 'using( var x = snapSink.SnapSingle()...')
Added WMV and MP4 MediaStreamContainer instances.
Fixed: Save RGB64 in sink to JPEG creates a jpeg with 'wrong' colors.
The frame filter dialogs are displayed now.
The FrameSnapSink.SnapSequence behaviour on timeout was changed.
The event help text is better formatted in the documentation.
A IFrameQueueSinkListener example was added to the documentation.
Closing a WPF application does not lead to a crash anymore.
Standalone setup for .NET component only.
Added new sink types for simplifying the implementation of fast and correct image acquisition.
Improved performance when using GigECam driver 3.6 or 33U driver 4.6.
Removed some functions that were marked as deprecated in previous versions.
Removed the dependendy on TIS_UDSHL12.dll.
Added support for Visual Studio 2019.
Corrected C++ samples for import in Visual Studio 2017 C++ for 32 and 64 bit builds.
Visual Studio 2017 C++ Dialog Application Wizard implemented.
Denoise and ROI filter accept RGB64 video format.
Fix on the Device_Change event.